6. Animation and scene assembly
Posted on 22 July, 2016 in MDU115
I was eager to move on to the animation sequence since key framing is something I’m very interested in. The version I had of the key frame timeline differed slightly to that of the tutorial but it didn’t affect its guidance too much. It was recommended to use Auto-key but I found Set Key to be quite useful as I changed my mind on movement a lot. I liked creating the movement of each object individually but found my timing was a little off, unfortunately my computer also refused to allow me to change the poses of the crabs so I did what I could without moving their claws. The trees, crabs, shells and starfish were easy to put into place but the animation for the chest took me a while to figure as my lid was opening before my chest fell, moving keyframes around fixed this. Merging all the intended features was fine but my grass just wasn’t loading in. Overall scene assembly was fun and creative.
Scene assembly and animation frame.


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