Nina Denning

Animation Student

2. 3D Modelling

Posted on 22 July, 2016  in MDU115

I followed the tutorial slowly and carefully though I ran into my fair share of tedious problems that after spending an hour or so trying to fix, only to realise it was a single button stuffing me up which made it a really good and slightly annoying learning process. The chest was formed from two main rectangles, continually using the ‘inset’ and ‘extrude’ function to create form and depth into the polys. Creating ‘loops’ and ‘connecting’ edges played another important part in the modelling process. Eventually, after restarting numerous times due to crashes, my terrible incremental saving and frustration I made the simple chest model mesh, with a few slight changes I made such as the lock and handles which I soon came to regret (cocky amateur). I did learn however that even slight movement of edges will eventually prevent you from creating a neat UV-Map, though there was no going back.

model3-checkerMy treasure chest model mesh.

0 thoughts on“2. 3D Modelling

Leave a Reply

Your email address will not be published. Required fields are marked *